﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class Link : MonoBehaviour {
    
    public Weapon weapon;
    public Move move;
    public void Start()
    {
        move = new SpeedMove();
        move.Init(this);
        move.Start();
    }
    public void Update()
    {
        move.Updata();
    }
}
